jkOnTheRun: Motorola’s Devour is an Android-based smartphone with the Motoblur UI headed for Verizon. Like the Droid, Devour has a built-in QWERTY keyboard that is revealed with you slide up the LCD. Speaking of LCD, Devour isn’t quite up to snuff in this department: 3.1-inch TFT LCD with a 480 x 320 (landscape) pixel format. Sure, the number of pixels is the same as the iPhone’s display but I consider the iPhone to be lagging in that department too. The smallish 3.1-inch LCD has capacitive touch technology but mated to Android 1.6: multitouch out-of-the-box is questionable. A 3 megapixel camera is onboard, a bit less pixels compared to the Droid’s 5 megapixel camera, but we all know it isn’t all about the number of pixels on the image sensor. The iPhone 3GS’ 3.2 megapixel camera does a fantastic job and even bests the Nexus One’s (see Andy Ihnatko Compares iPhone 3GS and Nexus One Photo Capabilities).
I’m sure Motorola did not want to cannibalize Droid sales, but Devour could have had a better chance of success with a better display. And why are the locations of the four recommend buttons different from Android smartphone to Android smartphone? For instance the back button on Devour is farthest right; on the Nexus One it is farthest left. The icons are also not standardized. What does that blue line mean? Google has a lot of room to improve in providing a seamless Android experience across different branded smartphones.